... Welcome to Rutgers's Guide to Idlepimps (Pt. 2) ...


Beyond the Basic Information:

Hoe Formula:

So you 're going a bit more in depth... Now we can start stealing hoes...

Formula used to steal hoes:

Networth - ((hoes*hoe worth)+(thugs*thug worth))/(6.6*crack worth)

Yes, you can send a little bit more or less than this amount, but this is said to give you the amount of crack to send in order to get an ideal steal. This formula will not give you the bare-minimum amount to send; however, if you don't send enough crack you may get ZERO hoes. Sending too much crack will give you a crappy hit. Usually you can tell when you are sending way too much when you get less then 100 hoes per steal. Usually when that happens and you don't have enough time to re-calculate crack you can just send about 1/10th of the amount you sent, and you should get a better hit. There are other ways to figure out how much crack to send. Some people use crackulators, some use spreadsheets, others just guess. You may stumble across some of these tools/tactics along the way.

 

Hoe Happiness:

There are several different things to take into consideration when you want to keep your hoes happy. First is payout. At 100% payout to keep your hoes happy the amount of crack you need 1% of the amount of hoes you have (ex. If you have 4k hoes, you only need 40 crack. If you have 10k hoes, you only need 100 crack.). However, of course you do NOT want to turn tricks on anything but 1% payout - obviously because you get less money and what self-respecting pimp would give his hoes more money?! The only reason why you might need to know this is if you are logging off or not going to turn tricks in the near future. At 1% payout, however, you need more crack to keep your hoes happy. The calculation now turns into hoes*10 (ex. If you have 4k hoes, you need 40k crack. If you have 10k hoes, you need 100k crack). Keep in mind that when you turn tricks your hoes use up supplies. So always keep more then the minimum because having 40k crack with 4k hoes is good enough to keep them happy, but if you turn tricks they will use up some crack and condoms. This will bring you down below their happiness threshold (40k crack) and cause them to be unhappy.

 

Thug Happiness:

Similar to the hoe happiness except your thugs need weed and beer to keep them happy. If they are unhappy then during attacks you will lose a lot more thugs. You can have 50k unhappy thugs and I'll have 25k happy thugs: chances are that I win the attacks. (Not to mention that you NEED one AK per thug just to have effective attacks or defense).

 

Thug:Hoe Ratio:

Here is another ratio you must learn. You can calculate how much crack to send someone...and send crack until the cows come home, but if they have thugs to protect their hoes (and the hoes are happy) then you're not getting shit! What do you mean, Rutgers? Well, unless a pimp's hoes are unhappy you will not be able to steal them while thugs are protecting them. Nowadays you need 4 thugs to protect 1 hoe. Don 't get confused though... this ratio isn 't to keep hoes happy, but rather so they don't get stolen.

I 'm sure you are thinking back to the latter paragraph where I mention stealing hoes when they are unhappy. Yes, this is possible. If someone is low on crack and/or condoms you can just send 1 crackrock at their hoes and steal some. How many hoes you get with 1 rock all depends on *HOW* unhappy they are. Yes, there is a way to determine whether someone has unhappies.

 

How to determine if someone has unhappies:

(NW - ((hoes*hoe worth) + (thugs*thug worth) + (ride* ride value)) / crackvalue) / (hoes*10) **
**I 'm sure you can figure this out you dumb shit!

This tells you how much crack they have; however, if they are sitting on cash it may interfere with these calculations and appear as if they have more crack.

Do you think you are ready for your first build yet?...

 

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